Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 70 days ago
6 / 12 / 11
K / D / A
45.9%
Kill participation
922.1
Damage / min
19,651g
460.6 gold / min
34
14 placed · 6 cleared
352
8.3 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHigh Class#11111
Darius · Top
11 / 9 / 10
45.7% KP
33,287
17.9% share
16,697g
206 CS · 4.8/m
Most toxic guy#GTP
Kha'Zix · Jungle
17 / 8 / 11
60.9% KP
51,050
27.5% share
21,337g
290 CS · 6.8/m
bilan8ropos#EUNE
Syndra · Mid
8 / 10 / 12
43.5% KP
42,132
22.7% share
18,231g
357 CS · 8.4/m
palagreek1999#EUNE
Vel'Koz · ADC
9 / 2 / 16
54.3% KP
50,918
27.4% share
21,342g
361 CS · 8.5/m
F X T A#luv
Nautilus · Support
1 / 8 / 20
45.7% KP
8,305
4.5% share
11,476g
39 CS · 0.9/m
Red side
VictoryKsante with bpd#eslxt
Jax · Top
11 / 8 / 2
35.1% KP
28,095
18.4% share
21,797g
375 CS · 8.8/m
S I V L A#GTP
Talon · Jungle
5 / 9 / 7
32.4% KP
23,145
15.1% share
17,275g
332 CS · 7.8/m
Cold as Ice#2222
Zoe · Mid
15 / 11 / 8
62.2% KP
53,168
34.8% share
19,940g
299 CS · 7/m
B Hopper#bunny
Kalista · ADC
6 / 12 / 11
45.9% KP
39,343
25.7% share
19,651g
352 CS · 8.3/m
Kallio#KEVIN
Nami · Support
0 / 6 / 23
62.2% KP
9,119
6% share
11,850g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
