Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 68 days ago
14 / 11 / 11
K / D / A
53.2%
Kill participation
1,157.4
Damage / min
18,661g
593.7 gold / min
14
6 placed · 4 cleared
241
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Pantheon · Top
5 / 8 / 12
41.5% KP
21,390
17.8% share
11,527g
179 CS · 5.7/m
Hepha#2112
Lee Sin · Jungle
18 / 7 / 10
68.3% KP
35,019
29.1% share
19,379g
225 CS · 7.2/m
Gorkvv#EUNE
Vex · Mid
8 / 12 / 9
41.5% KP
24,459
20.3% share
13,594g
245 CS · 7.8/m
FaithOfTheDeadly#Faith
Azir · ADC
9 / 9 / 8
41.5% KP
30,120
25% share
16,473g
296 CS · 9.4/m
Halakazam#LOST
Nautilus · Support
1 / 11 / 21
53.7% KP
9,454
7.8% share
8,865g
25 CS · 0.8/m
Red side
VictoryWall hop#RIVEN
Ambessa · Top
9 / 7 / 5
29.8% KP
25,205
19.8% share
15,311g
267 CS · 8.5/m
Regnum#EUNE1
Shaco · Jungle
9 / 9 / 13
46.8% KP
21,867
17.2% share
14,325g
173 CS · 5.5/m
B Hopper#bunny
Kalista · Mid
14 / 11 / 11
53.2% KP
36,382
28.5% share
18,661g
241 CS · 7.7/m
Joki#9898
Caitlyn · ADC
14 / 8 / 8
46.8% KP
37,970
29.8% share
19,312g
294 CS · 9.4/m
Treeky#EUNE
Morgana · Support
1 / 6 / 28
61.7% KP
6,020
4.7% share
11,292g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
