Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 67 days ago
6 / 8 / 6
K / D / A
63.2%
Kill participation
998.2
Damage / min
15,554g
547 gold / min
13
7 placed · 1 cleared
252
8.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCatholicPriest#Holy
Tahm Kench · Top
1 / 5 / 7
22.2% KP
9,435
8.4% share
9,587g
167 CS · 5.9/m
シャオルマ#シャオルマ
Zed · Jungle
13 / 3 / 3
44.4% KP
21,114
18.7% share
16,993g
248 CS · 8.7/m
Gorkvv#EUNE
Vladimir · Mid
7 / 4 / 11
50% KP
35,171
31.1% share
14,298g
259 CS · 9.1/m
apex#20o3
Corki · ADC
9 / 4 / 9
50% KP
29,280
25.9% share
17,025g
272 CS · 9.6/m
CRONUSSJAGA#2003
Camille · Support
6 / 3 / 16
61.1% KP
17,991
15.9% share
11,046g
41 CS · 1.4/m
Red side
DefeatAnTi#YONE
Yone · Top
2 / 7 / 3
26.3% KP
25,732
22.5% share
10,043g
236 CS · 8.3/m
KXQ#EUNE
Jayce · Jungle
6 / 8 / 6
63.2% KP
25,879
22.6% share
12,913g
158 CS · 5.6/m
The Sleepless#zzzz
Akshan · Mid
4 / 6 / 3
36.8% KP
24,913
21.8% share
11,947g
223 CS · 7.8/m
B Hopper#bunny
Kalista · ADC
6 / 8 / 6
63.2% KP
28,382
24.8% share
15,554g
252 CS · 8.9/m
rerank1#who
Alistar · Support
1 / 7 / 11
63.2% KP
9,595
8.4% share
7,755g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
