Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 65 days ago
6 / 7 / 5
K / D / A
34.4%
Kill participation
969.7
Damage / min
13,571g
598.3 gold / min
13
6 placed · 0 cleared
220
9.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBaldric Montfort#420
Camille · Top
2 / 6 / 4
25% KP
12,280
18.7% share
7,185g
129 CS · 5.7/m
pisslow#low1
Hecarim · Jungle
7 / 10 / 5
50% KP
17,854
27.2% share
9,961g
143 CS · 6.3/m
K i#asdf
Locke · Mid
10 / 6 / 3
54.2% KP
16,092
24.5% share
11,010g
167 CS · 7.4/m
blade phantom#kzn
Draven · ADC
5 / 8 / 3
33.3% KP
15,891
24.2% share
11,264g
195 CS · 8.6/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 4 / 11
45.8% KP
3,592
5.5% share
6,015g
21 CS · 0.9/m
Red side
VictoryDr Doofenshmirtz#6769
Jayce · Top
8 / 6 / 7
46.9% KP
25,196
26.4% share
10,742g
142 CS · 6.3/m
liżma enjoyer#EUNE
Sylas · Jungle
4 / 3 / 6
31.3% KP
11,308
11.9% share
10,158g
179 CS · 7.9/m
B Hopper#bunny
Kalista · Mid
6 / 7 / 5
34.4% KP
21,996
23.1% share
13,571g
220 CS · 9.7/m
Miś#OSRS
Ziggs · ADC
10 / 3 / 6
50% KP
27,754
29.1% share
12,491g
175 CS · 7.7/m
TinyTentacle#LASER
Nautilus · Support
4 / 5 / 14
56.3% KP
9,053
9.5% share
8,331g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
