Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 65 days ago
2 / 11 / 5
K / D / A
21.9%
Kill participation
475.9
Damage / min
7,969g
319 gold / min
14
8 placed · 0 cleared
143
5.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblade phantom#kzn
Renekton · Top
9 / 4 / 8
37% KP
24,296
19.3% share
13,324g
210 CS · 8.4/m
AMON ZØDIAC#AVE
Karthus · Jungle
10 / 8 / 19
63% KP
39,707
31.6% share
14,931g
226 CS · 9/m
JD julek#ego
Akshan · Mid
14 / 7 / 7
45.7% KP
28,280
22.5% share
14,620g
166 CS · 6.6/m
Nagi Seishirø#Fog
Yasuo · ADC
7 / 5 / 14
45.7% KP
22,579
18% share
13,116g
192 CS · 7.7/m
ALT GIRL LOVER#1586
Nautilus · Support
6 / 8 / 17
50% KP
10,838
8.6% share
8,580g
10 CS · 0.4/m
Red side
DefeatB Hopper#bunny
Yone · Top
2 / 11 / 5
21.9% KP
11,890
12.4% share
7,969g
143 CS · 5.7/m
Koxtroll#uwu
Lee Sin · Jungle
5 / 7 / 17
68.8% KP
21,603
22.5% share
12,004g
165 CS · 6.6/m
Katelek#LELEK
Katarina · Mid
11 / 10 / 6
53.1% KP
25,806
26.8% share
11,632g
151 CS · 6/m
TeddyBearBeyond#13509
Jinx · ADC
5 / 9 / 5
31.3% KP
14,274
14.8% share
12,215g
184 CS · 7.4/m
Walking Dragon#EUNE
Senna · Support
9 / 9 / 13
68.8% KP
22,598
23.5% share
11,381g
44 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
