Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 65 days ago
8 / 3 / 8
K / D / A
44.4%
Kill participation
878.7
Damage / min
14,216g
613.2 gold / min
12
8 placed · 0 cleared
216
9.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
10 / 9 / 1
57.9% KP
22,218
30% share
11,414g
144 CS · 6.2/m
raw milk deluxe#cow
Qiyana · Jungle
3 / 8 / 6
47.4% KP
14,694
19.9% share
9,839g
161 CS · 6.9/m
zygena5#EUNE
Katarina · Mid
4 / 11 / 5
47.4% KP
16,943
22.9% share
8,229g
153 CS · 6.6/m
Nagi Seishirø#Fog
Aphelios · ADC
0 / 6 / 6
31.6% KP
10,944
14.8% share
8,439g
170 CS · 7.3/m
Walking Dragon#EUNE
Senna · Support
2 / 2 / 10
63.2% KP
9,220
12.5% share
7,533g
42 CS · 1.8/m
Red side
Victoryi miss all hook#Patte
Malphite · Top
2 / 6 / 8
27.8% KP
13,450
13.7% share
9,636g
164 CS · 7.1/m
3zozzzz#Ghost
Kindred · Jungle
16 / 2 / 9
69.4% KP
28,228
28.8% share
14,916g
197 CS · 8.5/m
Peters Rivun#EUNE
Irelia · Mid
10 / 5 / 7
47.2% KP
27,528
28.1% share
12,399g
230 CS · 9.9/m
B Hopper#bunny
Kalista · ADC
8 / 3 / 8
44.4% KP
20,371
20.8% share
14,216g
216 CS · 9.3/m
XaNDeR#2115
Rell · Support
0 / 3 / 27
75% KP
8,295
8.5% share
7,972g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
