Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 64 days ago
8 / 3 / 2
K / D / A
32.3%
Kill participation
725.9
Damage / min
11,921g
496.7 gold / min
17
6 placed · 0 cleared
202
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFiend#xoe
Ambessa · Top
6 / 6 / 2
66.7% KP
18,313
25.6% share
11,233g
169 CS · 7/m
AMON ZØDIAC#AVE
Jarvan IV · Jungle
0 / 7 / 5
41.7% KP
12,690
17.7% share
7,682g
127 CS · 5.3/m
Stefkec#S n Y
Aurora · Mid
0 / 4 / 2
16.7% KP
19,726
27.6% share
8,413g
223 CS · 9.3/m
mute all random#EUNE
Kalista · ADC
4 / 7 / 0
33.3% KP
11,326
15.8% share
11,053g
200 CS · 8.3/m
Kebabowy Książę#PITA
Poppy · Support
2 / 7 / 4
50% KP
9,457
13.2% share
6,727g
22 CS · 0.9/m
Red side
VictoryB Hopper#bunny
Jax · Top
8 / 3 / 2
32.3% KP
17,422
23.1% share
11,921g
202 CS · 8.4/m
Loung Huji#TSC
Zac · Jungle
4 / 1 / 15
61.3% KP
15,014
19.9% share
11,646g
200 CS · 8.3/m
nerdy asian girl#cute
Zilean · Mid
4 / 1 / 18
71% KP
12,189
16.2% share
10,455g
186 CS · 7.8/m
Prince Mirage#GRE
Tristana · ADC
12 / 2 / 7
61.3% KP
19,463
25.8% share
15,447g
213 CS · 8.9/m
Mave#00088
Pyke · Support
3 / 5 / 18
67.7% KP
11,243
14.9% share
8,955g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
