Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 63 days ago
2 / 7 / 1
K / D / A
50%
Kill participation
528.3
Damage / min
7,865g
387.1 gold / min
12
7 placed · 1 cleared
168
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmadam#5050
Nasus · Top
0 / 9 / 1
16.7% KP
2,828
7.2% share
4,956g
106 CS · 5.2/m
Wieszczka#EUNE
Nocturne · Jungle
0 / 9 / 2
33.3% KP
5,691
14.4% share
5,546g
99 CS · 4.9/m
B Hopper#bunny
Kalista · Mid
2 / 7 / 1
50% KP
10,734
27.1% share
7,865g
168 CS · 8.3/m
JJamee#EUNE
Lux · ADC
2 / 5 / 1
50% KP
11,752
29.7% share
7,927g
151 CS · 7.4/m
ANO Velké Brucho#BABIŠ
Senna · Support
2 / 6 / 4
100% KP
8,532
21.6% share
6,192g
30 CS · 1.5/m
Red side
VictoryCold as Ice#2222
Zoe · Top
11 / 0 / 10
58.3% KP
24,311
34.3% share
11,983g
170 CS · 8.4/m
rerank1#who
Jarvan IV · Jungle
4 / 2 / 16
55.6% KP
7,999
11.3% share
9,620g
142 CS · 7/m
tw tv aivislol#Latom
Akshan · Mid
13 / 3 / 9
61.1% KP
23,653
33.4% share
11,925g
189 CS · 9.3/m
Celestial Draco#EUNE
Aurelion Sol · ADC
6 / 1 / 8
38.9% KP
11,573
16.3% share
9,043g
134 CS · 6.6/m
Rdtholar#EUNE
Rell · Support
2 / 1 / 21
63.9% KP
3,343
4.7% share
7,472g
14 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
