Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 63 days ago
5 / 5 / 5
K / D / A
43.5%
Kill participation
697
Damage / min
13,752g
480.8 gold / min
29
9 placed · 4 cleared
286
10 CS / min
Objective control
3
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytunnel to summer#000
Talon · Top
3 / 5 / 6
39.1% KP
16,461
21.5% share
10,115g
189 CS · 6.6/m
シャオルマ#シャオルマ
Sylas · Jungle
3 / 4 / 12
65.2% KP
17,703
23.1% share
10,788g
156 CS · 5.5/m
B Hopper#bunny
Kalista · Mid
5 / 5 / 5
43.5% KP
19,934
26% share
13,752g
286 CS · 10/m
HLE3p85rn708#ROGER
Mel · ADC
9 / 2 / 3
52.2% KP
15,003
19.6% share
15,234g
286 CS · 10/m
Oski z Gieksy#OZG
Nautilus · Support
3 / 6 / 13
69.6% KP
7,548
9.8% share
9,804g
59 CS · 2.1/m
Red side
DefeatWalking Dragon#EUNE
Azir · Top
5 / 5 / 2
31.8% KP
21,000
27.6% share
11,411g
220 CS · 7.7/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
2 / 5 / 6
36.4% KP
13,663
18% share
13,282g
307 CS · 10.7/m
Primeloryz#EUNE
Jayce · Mid
9 / 6 / 3
54.5% KP
21,597
28.4% share
12,661g
232 CS · 8.1/m
kush uwu#DOINB
Tristana · ADC
5 / 4 / 5
45.5% KP
15,701
20.7% share
13,355g
236 CS · 8.3/m
KarmaIsByMySide#Karma
Lulu · Support
1 / 4 / 10
50% KP
4,033
5.3% share
7,818g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
