Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Flex · 62 days ago
10 / 10 / 7
K / D / A
63%
Kill participation
1,168.2
Damage / min
16,845g
540.2 gold / min
20
10 placed · 4 cleared
281
9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChanningLin#EUNE
Zaahen · Top
4 / 10 / 6
37% KP
34,371
26.7% share
12,599g
225 CS · 7.2/m
EkkoWasTheName#KalaG
Ekko · Jungle
13 / 7 / 6
70.4% KP
40,930
31.8% share
19,533g
246 CS · 7.9/m
B Hopper#bunny
Kalista · Mid
10 / 10 / 7
63% KP
36,428
28.3% share
16,845g
281 CS · 9/m
Sophie#Tae
Seraphine · ADC
0 / 5 / 7
25.9% KP
9,103
7.1% share
10,648g
199 CS · 6.4/m
kevinkevinkevin#777
Nami · Support
0 / 7 / 16
59.3% KP
7,884
6.1% share
8,525g
22 CS · 0.7/m
Red side
DefeatPrayingCicada#TANG
Nasus · Top
5 / 8 / 8
33.3% KP
14,679
12.5% share
11,047g
149 CS · 4.8/m
BigChadGay#EUNE
Xin Zhao · Jungle
7 / 5 / 10
43.6% KP
21,082
17.9% share
14,295g
233 CS · 7.5/m
GREENASASYN#112
Katarina · Mid
13 / 7 / 8
53.8% KP
40,471
34.4% share
14,204g
219 CS · 7/m
blessure#EUNE
Caitlyn · ADC
12 / 3 / 5
43.6% KP
34,313
29.1% share
17,417g
319 CS · 10.2/m
ZefeniShadowfoot#NICHI
Zilean · Support
2 / 4 / 20
56.4% KP
7,212
6.1% share
9,787g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
