Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 59 days ago
5 / 5 / 8
K / D / A
38.2%
Kill participation
528
Damage / min
12,693g
441 gold / min
34
11 placed · 3 cleared
214
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNEON XXL#sta1
Jax · Top
1 / 6 / 1
11.8% KP
14,106
17.3% share
10,523g
252 CS · 8.8/m
takomatako#EUNE
Qiyana · Jungle
4 / 7 / 3
41.2% KP
14,491
17.8% share
13,174g
228 CS · 7.9/m
Chuligán#DRIVE
Zoe · Mid
3 / 8 / 1
23.5% KP
20,649
25.3% share
10,343g
204 CS · 7.1/m
mute all random#EUNE
Kalista · ADC
9 / 6 / 3
70.6% KP
23,426
28.7% share
16,224g
288 CS · 10/m
Kirbie#24577
Thresh · Support
0 / 7 / 10
58.8% KP
8,916
10.9% share
7,382g
16 CS · 0.6/m
Red side
VictoryO ω O#987
Riven · Top
5 / 2 / 2
20.6% KP
16,995
17% share
12,959g
255 CS · 8.9/m
L9 Myκys#EUNE
Talon · Jungle
16 / 2 / 8
70.6% KP
38,684
38.7% share
18,067g
271 CS · 9.4/m
Mil0Š 031#ipce
Mel · Mid
5 / 3 / 5
29.4% KP
16,550
16.5% share
13,451g
254 CS · 8.8/m
B Hopper#bunny
Syndra · ADC
5 / 5 / 8
38.2% KP
15,197
15.2% share
12,693g
214 CS · 7.4/m
VelvetTwink#OWNED
Sona · Support
3 / 6 / 17
58.8% KP
12,582
12.6% share
9,434g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
