Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 57 days ago
19 / 4 / 12
K / D / A
68.9%
Kill participation
1,357
Damage / min
20,471g
730.2 gold / min
17
6 placed · 4 cleared
273
9.7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzxyx#6357
Zaahen · Top
3 / 8 / 9
26.7% KP
18,952
14.9% share
9,228g
139 CS · 5/m
machete#6101
Hecarim · Jungle
3 / 6 / 12
33.3% KP
12,066
9.5% share
11,702g
216 CS · 7.7/m
RiskyGank00#EUNE
Xerath · Mid
4 / 4 / 21
55.6% KP
40,534
31.9% share
12,368g
197 CS · 7/m
B Hopper#bunny
Kalista · ADC
19 / 4 / 12
68.9% KP
38,041
29.9% share
20,471g
273 CS · 9.7/m
Aragorn 101#EUNE
Pyke · Support
16 / 7 / 15
68.9% KP
17,660
13.9% share
12,381g
16 CS · 0.6/m
Red side
Defeatmemento mori#echo
Riven · Top
11 / 3 / 9
69% KP
28,046
33.1% share
17,174g
253 CS · 9/m
Thakrolim#TCG
Xin Zhao · Jungle
11 / 7 / 6
58.6% KP
20,793
24.5% share
15,391g
231 CS · 8.2/m
queen of larp#larp
Nasus · Mid
4 / 8 / 11
51.7% KP
15,648
18.5% share
11,020g
219 CS · 7.8/m
ΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Xayah · ADC
1 / 17 / 6
24.1% KP
16,543
19.5% share
8,736g
163 CS · 5.8/m
uTRIPu#EUNE
Milio · Support
2 / 10 / 12
48.3% KP
3,780
4.5% share
8,103g
46 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
