Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 54 days ago
4 / 8 / 7
K / D / A
40.7%
Kill participation
524.6
Damage / min
12,145g
399.7 gold / min
20
4 placed · 4 cleared
191
6.3 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClassless#65961
Zoe · Top
8 / 5 / 13
45.7% KP
21,880
18.1% share
14,068g
223 CS · 7.3/m
Stifi#Bomba
Amumu · Jungle
3 / 6 / 26
63% KP
17,900
14.8% share
13,707g
212 CS · 7/m
marcel hartkor1#EUNE
Zed · Mid
18 / 2 / 5
50% KP
42,822
35.5% share
20,165g
260 CS · 8.6/m
storyneverends#alone
Yunara · ADC
5 / 9 / 17
47.8% KP
21,462
17.8% share
15,382g
242 CS · 8/m
adi#7 7 7
Pyke · Support
12 / 5 / 25
80.4% KP
16,645
13.8% share
12,839g
33 CS · 1.1/m
Red side
DefeatGejosik#PLN
Irelia · Top
7 / 6 / 4
40.7% KP
16,110
18.8% share
15,135g
338 CS · 11.1/m
B Hopper#bunny
Jax · Jungle
4 / 8 / 7
40.7% KP
15,939
18.6% share
12,145g
191 CS · 6.3/m
lolGYM#EUNE
Sylas · Mid
11 / 9 / 4
55.6% KP
24,366
28.4% share
15,468g
223 CS · 7.3/m
Lemur 7cm#L99
Viktor · ADC
5 / 13 / 6
40.7% KP
22,147
25.8% share
11,686g
192 CS · 6.3/m
G Lightning11#EUNE
Yuumi · Support
0 / 10 / 13
48.1% KP
7,177
8.4% share
7,877g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
