Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 51 days ago
9 / 7 / 17
K / D / A
61.9%
Kill participation
1,028.4
Damage / min
19,002g
515.4 gold / min
37
12 placed · 10 cleared
284
7.7 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
6
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrki#trki
Darius · Top
12 / 11 / 9
50% KP
32,346
21.7% share
16,999g
205 CS · 5.6/m
Nephilim#9575
Rek'Sai · Jungle
8 / 7 / 17
59.5% KP
24,848
16.7% share
17,166g
241 CS · 6.5/m
mihos#1v9
Irelia · Mid
9 / 9 / 12
50% KP
37,948
25.5% share
16,362g
247 CS · 6.7/m
cVläd#vlud
Syndra · ADC
9 / 6 / 12
50% KP
40,975
27.5% share
19,231g
329 CS · 8.9/m
Terrashape#ixtal
Nami · Support
4 / 9 / 28
76.2% KP
12,651
8.5% share
11,931g
22 CS · 0.6/m
Red side
VictoryEdmund Dantès#MONTE
Olaf · Top
9 / 12 / 22
73.8% KP
43,128
24.5% share
18,260g
237 CS · 6.4/m
KaBuuMPL#EUNE
Viego · Jungle
11 / 10 / 12
54.8% KP
29,030
16.5% share
18,816g
223 CS · 6/m
B Hopper#bunny
Kalista · Mid
9 / 7 / 17
61.9% KP
37,913
21.5% share
19,002g
284 CS · 7.7/m
Bate Lyubi#EUNE
Xerath · ADC
9 / 7 / 16
59.5% KP
46,996
26.7% share
17,577g
247 CS · 6.7/m
Viroxx#EUNE
Senna · Support
4 / 6 / 24
66.7% KP
19,185
10.9% share
14,277g
76 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
