Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 47 days ago
14 / 8 / 17
K / D / A
77.5%
Kill participation
1,504.2
Damage / min
21,664g
532.5 gold / min
39
11 placed · 13 cleared
300
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDISGUSTING BEING#sorry
Ekko · Top
21 / 6 / 7
65.1% KP
68,013
34.2% share
22,640g
333 CS · 8.2/m
Focus#e14
Hecarim · Jungle
7 / 8 / 21
65.1% KP
38,503
19.4% share
20,657g
340 CS · 8.4/m
Askarek#EUNE
Jayce · Mid
6 / 10 / 18
55.8% KP
46,112
23.2% share
14,845g
235 CS · 5.8/m
L V N T#1v9
Aurelion Sol · ADC
8 / 9 / 12
46.5% KP
31,216
15.7% share
18,218g
302 CS · 7.4/m
Jsone#Jsone
Morgana · Support
1 / 7 / 23
55.8% KP
14,911
7.5% share
12,337g
49 CS · 1.2/m
Red side
VictoryBob the fister#iFist
Malphite · Top
5 / 7 / 19
60% KP
22,858
12.3% share
14,383g
245 CS · 6/m
m0nster#0001
Viego · Jungle
13 / 10 / 10
57.5% KP
37,734
20.3% share
19,582g
281 CS · 6.9/m
B Hopper#bunny
Kalista · Mid
14 / 8 / 17
77.5% KP
61,197
32.9% share
21,664g
300 CS · 7.4/m
Lazy Hunter Jora#EUNE
Karthus · ADC
6 / 9 / 15
52.5% KP
51,454
27.7% share
17,308g
306 CS · 7.5/m
SoldierKillJoy#Moo
Alistar · Support
2 / 9 / 29
77.5% KP
12,757
6.9% share
12,195g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
