Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 44 days ago
12 / 10 / 7
K / D / A
54.3%
Kill participation
1,075.3
Damage / min
17,308g
565.9 gold / min
21
8 placed · 3 cleared
255
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychoco#eunak
Yasuo · Top
4 / 8 / 4
22.9% KP
18,580
14.3% share
13,821g
254 CS · 8.3/m
MatWix#EUNE
Talon · Jungle
9 / 6 / 12
60% KP
24,138
18.5% share
14,522g
220 CS · 7.2/m
adulda#EUNE
Syndra · Mid
10 / 4 / 13
65.7% KP
45,057
34.6% share
15,836g
229 CS · 7.5/m
B Hopper#bunny
Kalista · ADC
12 / 10 / 7
54.3% KP
32,885
25.3% share
17,308g
255 CS · 8.3/m
KlonG#EUNE
Janna · Support
0 / 10 / 25
71.4% KP
9,540
7.3% share
9,633g
20 CS · 0.7/m
Red side
DefeatC0dy Maver1k#Relax
Poppy · Top
2 / 6 / 10
31.6% KP
17,067
14.4% share
9,721g
151 CS · 4.9/m
blade phantom#kzn
Sylas · Jungle
7 / 6 / 9
42.1% KP
18,120
15.3% share
13,491g
221 CS · 7.2/m
Galați#77251
Tristana · Mid
21 / 8 / 2
60.5% KP
51,987
43.8% share
19,911g
258 CS · 8.4/m
ΦOYΡΝΑΡΗΣ#PSOMI
Jhin · ADC
8 / 10 / 7
39.5% KP
20,481
17.2% share
13,552g
199 CS · 6.5/m
poison but tasty#supp
Leona · Support
0 / 5 / 21
55.3% KP
11,103
9.3% share
9,079g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
