Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 42 days ago
3 / 10 / 5
K / D / A
36.4%
Kill participation
923.2
Damage / min
12,072g
436.3 gold / min
22
7 placed · 6 cleared
235
8.5 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySebastian#bebko
Camille · Top
11 / 4 / 5
34% KP
26,089
20% share
14,065g
243 CS · 8.8/m
GOATTOUZ#GOAT
Cho'Gath · Jungle
13 / 3 / 4
36.2% KP
19,161
14.7% share
14,100g
224 CS · 8.1/m
Unicornleader#111
LeBlanc · Mid
8 / 0 / 15
48.9% KP
24,494
18.8% share
13,597g
236 CS · 8.5/m
Zorby#zzzz
Vex · ADC
5 / 8 / 17
46.8% KP
23,186
17.8% share
11,419g
134 CS · 4.8/m
EL EL ISRAEL#Rank1
Senna · Support
10 / 7 / 22
68.1% KP
37,639
28.8% share
13,422g
50 CS · 1.8/m
Red side
DefeatPeters Rivun#EUNE
Ambessa · Top
1 / 10 / 0
4.5% KP
21,529
20.4% share
9,988g
220 CS · 8/m
Liu Kąng#BIGD
Zed · Jungle
14 / 9 / 4
81.8% KP
34,425
32.6% share
15,063g
145 CS · 5.2/m
B Hopper#bunny
Kalista · Mid
3 / 10 / 5
36.4% KP
25,543
24.2% share
12,072g
235 CS · 8.5/m
unc#5216
Aurora · ADC
3 / 8 / 6
40.9% KP
13,048
12.4% share
10,653g
180 CS · 6.5/m
femboy pet#meow
Nami · Support
1 / 12 / 14
68.2% KP
10,961
10.4% share
7,527g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
