Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Victory
Ranked Solo/Duo · 41 days ago
3 / 4 / 9
K / D / A
46.2%
Kill participation
477.2
Damage / min
11,425g
410.5 gold / min
37
9 placed · 3 cleared
200
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamsungWorldCZ#8127
Zed · Top
5 / 8 / 4
37.5% KP
26,451
26.7% share
11,122g
175 CS · 6.3/m
blade phantom#kzn
Locke · Jungle
9 / 7 / 3
50% KP
16,271
16.4% share
12,857g
215 CS · 7.7/m
Stifi#Bomba
Malphite · Mid
3 / 5 / 5
33.3% KP
17,182
17.4% share
9,248g
191 CS · 6.9/m
Prince Mirage#GRE
Caitlyn · ADC
6 / 4 / 7
54.2% KP
25,670
25.9% share
15,225g
277 CS · 10/m
KlonG#EUNE
Morgana · Support
1 / 2 / 14
62.5% KP
13,374
13.5% share
8,092g
34 CS · 1.2/m
Red side
VictoryJhôn Senna#EUNE
Sylas · Top
10 / 5 / 2
46.2% KP
24,104
26.3% share
13,318g
212 CS · 7.6/m
B Hopper#bunny
Amumu · Jungle
3 / 4 / 9
46.2% KP
13,282
14.5% share
11,425g
200 CS · 7.2/m
stoczyłem sie#feet
Yone · Mid
7 / 5 / 8
57.7% KP
28,081
30.6% share
12,755g
233 CS · 8.4/m
Tinas Puppy#Tina
Miss Fortune · ADC
5 / 2 / 8
50% KP
18,105
19.7% share
14,996g
250 CS · 9/m
mati hromehearts#elo
Twisted Fate · Support
1 / 8 / 10
42.3% KP
8,243
9% share
7,591g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
