Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 37 days ago
3 / 15 / 11
K / D / A
51.9%
Kill participation
894.4
Damage / min
10,437g
375.9 gold / min
16
9 placed · 1 cleared
190
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBen#0315
Camille · Top
7 / 7 / 8
55.6% KP
26,019
24.1% share
12,928g
189 CS · 6.8/m
Ben 10 Dyr#R 1
Udyr · Jungle
10 / 9 / 5
55.6% KP
20,152
18.7% share
15,706g
211 CS · 7.6/m
B Hopper#bunny
Kalista · Mid
3 / 15 / 11
51.9% KP
24,834
23% share
10,437g
190 CS · 6.8/m
PIKOK IN BABILON#NERD
Karthus · ADC
3 / 12 / 4
25.9% KP
22,945
21.3% share
10,425g
219 CS · 7.9/m
IdWin#Winin
LeBlanc · Support
4 / 8 / 8
44.4% KP
13,796
12.8% share
7,853g
29 CS · 1/m
Red side
VictoryThe Shy Riven#EUNE
Trundle · Top
2 / 9 / 9
21.6% KP
16,800
14.7% share
11,818g
221 CS · 8/m
Zopu#EUNE
Lillia · Jungle
6 / 5 / 19
49% KP
18,540
16.2% share
14,398g
230 CS · 8.3/m
accent v21#313
Locke · Mid
16 / 4 / 17
64.7% KP
25,775
22.6% share
14,478g
165 CS · 5.9/m
kitty lover#0903
Kog'Maw · ADC
9 / 4 / 12
41.2% KP
23,204
20.3% share
16,925g
257 CS · 9.3/m
Galați#77251
Akshan · Support
18 / 5 / 14
62.7% KP
29,883
26.2% share
15,071g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
