Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 35 days ago
12 / 7 / 1
K / D / A
46.4%
Kill participation
989.3
Damage / min
12,694g
504.7 gold / min
16
6 placed · 3 cleared
209
8.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRANK1#PRRR
Fiora · Top
5 / 7 / 4
33.3% KP
16,990
17.5% share
10,702g
198 CS · 7.9/m
L9 Myκys#EUNE
Quinn · Jungle
5 / 4 / 7
44.4% KP
17,328
17.8% share
11,388g
211 CS · 8.4/m
Xeviz#52000
Vex · Mid
7 / 4 / 3
37% KP
29,844
30.7% share
12,166g
236 CS · 9.4/m
labubu shen#cutie
Shen · ADC
5 / 6 / 8
48.1% KP
17,758
18.3% share
8,605g
86 CS · 3.4/m
sou sou#zuzia
Poppy · Support
5 / 7 / 8
48.1% KP
15,250
15.7% share
8,526g
26 CS · 1/m
Red side
VictoryGNS#MNC
Gwen · Top
4 / 7 / 11
53.6% KP
23,214
24.9% share
9,359g
138 CS · 5.5/m
cholesterol#1v9
Ivern · Jungle
3 / 3 / 15
64.3% KP
8,648
9.3% share
10,062g
128 CS · 5.1/m
B Hopper#bunny
Kalista · Mid
12 / 7 / 1
46.4% KP
24,882
26.7% share
12,694g
209 CS · 8.3/m
ΜΕCΗΑ ΗΙΤ1ΕR#GROK
Swain · ADC
6 / 5 / 7
46.4% KP
30,641
32.8% share
12,384g
221 CS · 8.8/m
Slave Knight#Dark
Soraka · Support
3 / 5 / 19
78.6% KP
5,909
6.3% share
8,685g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
