Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 32 days ago
3 / 5 / 8
K / D / A
61.1%
Kill participation
376.3
Damage / min
8,613g
315.1 gold / min
66
31 placed · 4 cleared
37
1.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMamChatRestricta#rep
Azir · Top
5 / 4 / 7
35.3% KP
26,217
24.6% share
12,153g
229 CS · 8.4/m
GOATTOUZ#GOAT
Jarvan IV · Jungle
15 / 2 / 8
67.6% KP
25,547
24% share
17,058g
256 CS · 9.4/m
Gh4sstly#EUNE
Kennen · Mid
7 / 2 / 7
41.2% KP
23,017
21.6% share
12,251g
217 CS · 7.9/m
Stålis#Bomba
Ziggs · ADC
2 / 6 / 10
35.3% KP
18,974
17.8% share
13,733g
226 CS · 8.3/m
PRSmixa#VLS
Senna · Support
5 / 4 / 18
67.6% KP
12,643
11.9% share
12,200g
47 CS · 1.7/m
Red side
DefeatNidzaBrat#1234
Rumble · Top
5 / 6 / 2
38.9% KP
20,759
32.7% share
11,159g
185 CS · 6.8/m
raw milk deluxe#cow
Wukong · Jungle
5 / 11 / 0
27.8% KP
10,298
16.2% share
10,176g
178 CS · 6.5/m
Another Day#000
Yone · Mid
3 / 7 / 2
27.8% KP
15,273
24% share
12,252g
270 CS · 9.9/m
acaCZV6#EUNE
Jhin · ADC
2 / 5 / 6
44.4% KP
6,956
10.9% share
10,661g
215 CS · 7.9/m
B Hopper#bunny
Amumu · Support
3 / 5 / 8
61.1% KP
10,286
16.2% share
8,613g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
