Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 149 days ago
6 / 4 / 4
K / D / A
34.5%
Kill participation
770.2
Damage / min
13,163g
425.3 gold / min
22
12 placed · 1 cleared
238
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySalah ad Din#4105
Aatrox · Top
7 / 3 / 11
43.9% KP
38,093
23.6% share
13,206g
175 CS · 5.7/m
XRACERRR#BUNNY
Shaco · Jungle
14 / 6 / 9
56.1% KP
22,483
13.9% share
15,357g
207 CS · 6.7/m
Crankxxx#0505
Tristana · Mid
6 / 4 / 5
26.8% KP
35,276
21.8% share
15,379g
296 CS · 9.6/m
that wae#san
Viktor · ADC
12 / 5 / 13
61% KP
49,411
30.6% share
15,588g
201 CS · 6.5/m
Melancholyx#XOXO
Leona · Support
2 / 11 / 18
48.8% KP
16,305
10.1% share
9,705g
35 CS · 1.1/m
Red side
Defeatjoeli#doss
Akali · Top
7 / 8 / 2
31% KP
38,815
27.2% share
13,756g
217 CS · 7/m
DarktOner#PRIME
Shyvana · Jungle
8 / 7 / 8
55.2% KP
33,498
23.5% share
14,016g
218 CS · 7/m
BUILT#2603
Sion · Mid
6 / 4 / 4
34.5% KP
23,837
16.7% share
13,163g
238 CS · 7.7/m
Sang Hyeon #EUW
Lucian · ADC
6 / 11 / 9
51.7% KP
35,078
24.6% share
12,801g
233 CS · 7.5/m
Feismin#Comet
Nami · Support
2 / 11 / 18
69% KP
11,255
7.9% share
9,299g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
