Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 149 days ago
9 / 8 / 1
K / D / A
47.6%
Kill participation
770.1
Damage / min
15,085g
505.1 gold / min
26
12 placed · 4 cleared
245
8.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXRACERRR#BUNNY
Anivia · Top
1 / 9 / 4
23.8% KP
14,932
17.2% share
10,763g
192 CS · 6.4/m
TTV HYBRADGE#ADL
Volibear · Jungle
6 / 6 / 1
33.3% KP
18,075
20.8% share
13,857g
232 CS · 7.8/m
BUILT#2603
Riven · Mid
9 / 8 / 1
47.6% KP
23,000
26.5% share
15,085g
245 CS · 8.2/m
1411#zzz
Zeri · ADC
2 / 13 / 4
28.6% KP
16,971
19.5% share
12,928g
239 CS · 8/m
André the Giant#9999
Senna · Support
3 / 14 / 9
57.1% KP
13,936
16% share
10,200g
53 CS · 1.8/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
4 / 7 / 13
34% KP
24,734
17.2% share
11,219g
187 CS · 6.3/m
67lowbobtimmyL9#67671
Kha'Zix · Jungle
17 / 1 / 11
56% KP
38,615
26.9% share
16,368g
235 CS · 7.9/m
twitch raiko#KATA
Katarina · Mid
12 / 3 / 9
42% KP
32,720
22.8% share
14,820g
253 CS · 8.5/m
Mori Buntæro#1313
Ashe · ADC
7 / 8 / 18
50% KP
30,593
21.3% share
15,251g
195 CS · 6.5/m
Park Chaeyoung#Slow
Seraphine · Support
10 / 2 / 24
68% KP
17,018
11.8% share
12,520g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
