Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 149 days ago
10 / 2 / 0
K / D / A
35.7%
Kill participation
826.3
Damage / min
12,193g
533.6 gold / min
21
8 placed · 4 cleared
204
8.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
2 / 4 / 5
53.8% KP
14,182
22.4% share
9,057g
210 CS · 9.2/m
Rybson Reformed#FREE
Naafiri · Jungle
3 / 3 / 2
38.5% KP
8,931
14.1% share
9,930g
164 CS · 7.2/m
Hollie Sue#HYPHY
Aurora · Mid
2 / 8 / 3
38.5% KP
14,375
22.7% share
8,187g
164 CS · 7.2/m
KC NEXT ADKING#EUW
Ezreal · ADC
5 / 4 / 2
53.8% KP
19,633
31% share
10,673g
202 CS · 8.8/m
SeXnS#SeXnS
Anivia · Support
1 / 9 / 6
53.8% KP
6,176
9.8% share
5,975g
18 CS · 0.8/m
Red side
VictoryGASSY#TROLL
Singed · Top
3 / 5 / 6
32.1% KP
10,638
12.8% share
8,308g
143 CS · 6.3/m
Kijo73#ZTC
Shyvana · Jungle
9 / 1 / 7
57.1% KP
21,953
26.5% share
12,572g
207 CS · 9.1/m
BUILT#2603
Riven · Mid
10 / 2 / 0
35.7% KP
18,882
22.8% share
12,193g
204 CS · 8.9/m
Creepano#gfghs
Ashe · ADC
3 / 4 / 9
42.9% KP
19,622
23.7% share
10,412g
201 CS · 8.8/m
FredSpaghet#EUW
Seraphine · Support
3 / 1 / 12
53.6% KP
11,722
14.2% share
6,937g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
