Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Flex · 149 days ago
25 / 7 / 8
K / D / A
64.7%
Kill participation
2,298
Damage / min
18,281g
712.2 gold / min
18
7 placed · 2 cleared
183
7.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryÜvÜ#EUW
Aurora · Top
7 / 3 / 7
27.5% KP
20,640
15.3% share
11,971g
189 CS · 7.4/m
May#3am
Xin Zhao · Jungle
8 / 3 / 12
39.2% KP
17,325
12.8% share
12,303g
203 CS · 7.9/m
johncogs59#4682
Sylas · Mid
10 / 5 / 6
31.4% KP
29,834
22.1% share
11,862g
169 CS · 6.6/m
BUILT#2603
Vayne · ADC
25 / 7 / 8
64.7% KP
58,981
43.7% share
18,281g
183 CS · 7.1/m
nana#petty
Yuumi · Support
1 / 2 / 30
60.8% KP
8,085
6% share
9,179g
15 CS · 0.6/m
Red side
DefeatEvaristo Chikito#EUW
Fiora · Top
3 / 9 / 2
25% KP
16,332
20% share
11,170g
189 CS · 7.4/m
KRISTIAN FAFERO#FAFA
Naafiri · Jungle
8 / 7 / 5
65% KP
16,372
20% share
13,333g
160 CS · 6.2/m
Kylar#FOX
Azir · Mid
4 / 10 / 4
40% KP
18,766
23% share
9,569g
174 CS · 6.8/m
Jose Carlos#jcrd
Jhin · ADC
4 / 13 / 5
45% KP
21,153
25.9% share
11,245g
167 CS · 6.5/m
Muay Thai Art#JDIFF
Blitzcrank · Support
1 / 12 / 6
35% KP
9,090
11.1% share
6,797g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
