Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 148 days ago
11 / 12 / 4
K / D / A
57.7%
Kill participation
857.6
Damage / min
17,489g
539.8 gold / min
22
11 placed · 1 cleared
226
7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKnika#d0g
Sion · Top
5 / 7 / 9
53.8% KP
33,659
26.6% share
13,160g
246 CS · 7.6/m
TWTV KAAGAROO#EUW11
Trundle · Jungle
3 / 11 / 10
50% KP
16,522
13% share
11,876g
157 CS · 4.8/m
Олежа McLovin#ICON
Yone · Mid
7 / 10 / 7
53.8% KP
36,481
28.8% share
13,905g
245 CS · 7.6/m
BUILT#2603
Riven · ADC
11 / 12 / 4
57.7% KP
27,785
21.9% share
17,489g
226 CS · 7/m
justcant#EUW
Rell · Support
0 / 10 / 16
61.5% KP
12,198
9.6% share
9,154g
33 CS · 1/m
Red side
VictoryGASSY#TROLL
Singed · Top
4 / 4 / 25
58% KP
33,618
18.3% share
12,687g
203 CS · 6.3/m
Goku#Q120
Naafiri · Jungle
16 / 6 / 5
42% KP
35,428
19.3% share
16,835g
233 CS · 7.2/m
KC Kamiloo#FIRE
Fizz · Mid
15 / 7 / 15
60% KP
43,144
23.5% share
16,218g
246 CS · 7.6/m
ReZero#Ram
Smolder · ADC
14 / 4 / 22
72% KP
62,291
34% share
19,774g
240 CS · 7.4/m
Dekap#EUW
Alistar · Support
1 / 5 / 34
70% KP
8,951
4.9% share
10,903g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
