Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 148 days ago
9 / 4 / 8
K / D / A
58.6%
Kill participation
1,103.5
Damage / min
17,081g
544.3 gold / min
37
12 placed · 7 cleared
290
9.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
4 / 6 / 8
80% KP
19,225
22% share
14,700g
271 CS · 8.6/m
Goku#Q120
Naafiri · Jungle
4 / 8 / 5
60% KP
14,071
16.1% share
12,002g
207 CS · 6.6/m
Олежа McLovin#ICON
Yone · Mid
0 / 5 / 3
20% KP
16,792
19.2% share
10,188g
262 CS · 8.3/m
ReZero#Ram
Viktor · ADC
4 / 5 / 1
33.3% KP
19,178
22% share
11,520g
209 CS · 6.7/m
Targamas#5555
Neeko · Support
3 / 5 / 6
60% KP
18,074
20.7% share
9,967g
42 CS · 1.3/m
Red side
VictoryAOS#aim
Varus · Top
4 / 5 / 4
27.6% KP
13,876
13.6% share
11,619g
184 CS · 5.9/m
Flamyy#śmieć
Wukong · Jungle
5 / 4 / 6
37.9% KP
13,359
13.1% share
14,452g
219 CS · 7/m
BUILT#2603
Riven · Mid
9 / 4 / 8
58.6% KP
34,632
33.8% share
17,081g
290 CS · 9.2/m
Twitch Six10lol#Six7
Ekko · ADC
9 / 1 / 4
44.8% KP
29,783
29.1% share
17,892g
322 CS · 10.3/m
Dekap#EUW
Nami · Support
2 / 1 / 17
65.5% KP
10,694
10.4% share
10,567g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
