Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 148 days ago
3 / 4 / 6
K / D / A
40.9%
Kill participation
480.8
Damage / min
14,838g
503.8 gold / min
21
9 placed · 1 cleared
273
9.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Riven · Top
3 / 4 / 6
40.9% KP
14,160
18.2% share
14,838g
273 CS · 9.3/m
unchained#1311
Rengar · Jungle
10 / 9 / 3
59.1% KP
22,184
28.5% share
16,897g
184 CS · 6.2/m
DASHKAI#00000
Syndra · Mid
4 / 7 / 6
45.5% KP
17,355
22.3% share
11,824g
243 CS · 8.3/m
OG Marlos#EUW
Twitch · ADC
2 / 12 / 8
45.5% KP
17,545
22.6% share
11,220g
171 CS · 5.8/m
Neokio#EUW
Lulu · Support
3 / 6 / 11
63.6% KP
6,530
8.4% share
8,686g
30 CS · 1/m
Red side
Victorykomanche uchiha#elite
Vex · Top
7 / 6 / 8
39.5% KP
23,216
21.3% share
13,154g
239 CS · 8.1/m
Rybson Reformed#FREE
Nocturne · Jungle
13 / 4 / 9
57.9% KP
24,917
22.8% share
15,444g
254 CS · 8.6/m
KC Kamiloo#FIRE
Cassiopeia · Mid
6 / 6 / 10
42.1% KP
22,979
21% share
13,580g
231 CS · 7.8/m
ad chungus#adc
Tristana · ADC
12 / 3 / 6
47.4% KP
26,410
24.2% share
17,721g
228 CS · 7.7/m
Legende Matti#EUW
Blitzcrank · Support
0 / 3 / 19
50% KP
11,642
10.7% share
9,332g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
