Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 147 days ago
12 / 5 / 4
K / D / A
45.7%
Kill participation
914.1
Damage / min
19,275g
521.9 gold / min
39
12 placed · 8 cleared
300
8.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWakuwa#Wak
Skarner · Top
6 / 6 / 13
59.4% KP
22,846
20.4% share
13,082g
208 CS · 5.6/m
Agurin#DND
Jarvan IV · Jungle
5 / 10 / 14
59.4% KP
21,968
19.6% share
14,253g
236 CS · 6.4/m
fantomisto#MID
Ahri · Mid
4 / 7 / 6
31.3% KP
21,423
19.1% share
14,687g
326 CS · 8.8/m
MetroArcher#EUW
Caitlyn · ADC
13 / 5 / 3
50% KP
33,786
30.1% share
20,380g
299 CS · 8.1/m
Dekap#EUW
Anivia · Support
4 / 7 / 18
68.8% KP
12,080
10.8% share
11,242g
58 CS · 1.6/m
Red side
VictoryIM A GUY BTW#EUW
Vex · Top
3 / 10 / 12
42.9% KP
21,443
12.4% share
12,530g
222 CS · 6/m
jgkng153#9191
Jayce · Jungle
4 / 6 / 16
57.1% KP
39,588
22.9% share
17,133g
282 CS · 7.6/m
BUILT#2603
Riven · Mid
12 / 5 / 4
45.7% KP
33,760
19.5% share
19,275g
300 CS · 8.1/m
Kite Machine#2015
Ziggs · ADC
12 / 4 / 6
51.4% KP
63,446
36.7% share
20,725g
315 CS · 8.5/m
LiL TommyG#EUW
Bard · Support
4 / 7 / 18
62.9% KP
14,710
8.5% share
12,612g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
