Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 147 days ago
2 / 6 / 4
K / D / A
35.3%
Kill participation
489.2
Damage / min
8,825g
357.3 gold / min
14
6 placed · 1 cleared
188
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarcv1#LECHE
Varus · Top
0 / 10 / 2
11.8% KP
12,344
15.3% share
7,098g
160 CS · 6.5/m
Agurin#DND
Elise · Jungle
7 / 7 / 5
70.6% KP
28,273
35% share
11,190g
171 CS · 6.9/m
BUILT#2603
Riven · Mid
2 / 6 / 4
35.3% KP
12,083
15% share
8,825g
188 CS · 7.6/m
CHALL BTW#EUW
Yasuo · ADC
6 / 7 / 5
64.7% KP
22,712
28.1% share
10,297g
181 CS · 7.3/m
Pehrson#EUW
Rakan · Support
2 / 6 / 13
88.2% KP
5,381
6.7% share
6,898g
17 CS · 0.7/m
Red side
Victoryrawr kitten meow#uwu
Zoe · Top
9 / 2 / 13
61.1% KP
23,356
25.7% share
13,403g
218 CS · 8.8/m
Youtube CruncyWM#WHITE
Ekko · Jungle
10 / 2 / 11
58.3% KP
15,375
16.9% share
12,491g
193 CS · 7.8/m
Gonzo#2843
Quinn · Mid
5 / 6 / 11
44.4% KP
21,268
23.4% share
10,719g
186 CS · 7.5/m
TWTV Peng04#Yuqi
Sion · ADC
5 / 2 / 11
44.4% KP
12,104
13.3% share
11,262g
178 CS · 7.2/m
Dekap#EUW
Senna · Support
7 / 5 / 18
69.4% KP
18,620
20.5% share
10,674g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
