Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Defeat
Ranked Solo/Duo · 145 days ago
4 / 6 / 3
K / D / A
35%
Kill participation
572.2
Damage / min
9,144g
397.6 gold / min
10
4 placed · 3 cleared
168
7.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwin#trade
Twisted Fate · Top
3 / 9 / 4
35% KP
12,746
21.4% share
9,780g
172 CS · 7.5/m
Goku#Q120
Naafiri · Jungle
5 / 9 / 4
45% KP
9,382
15.8% share
8,514g
123 CS · 5.3/m
Tea#2299
Vladimir · Mid
5 / 8 / 2
35% KP
15,994
26.9% share
10,398g
191 CS · 8.3/m
BUILT#2603
Smolder · ADC
4 / 6 / 3
35% KP
13,160
22.1% share
9,144g
168 CS · 7.3/m
Passed Pawn#EUW2
Karma · Support
3 / 5 / 9
60% KP
8,180
13.8% share
7,233g
17 CS · 0.7/m
Red side
VictoryBrrou Swain#EUW
Jayce · Top
11 / 5 / 6
45.9% KP
23,459
21.7% share
12,445g
183 CS · 8/m
KC Yiken#1111
Nocturne · Jungle
6 / 3 / 11
45.9% KP
15,570
14.4% share
12,139g
199 CS · 8.7/m
TwTv BZ EUW#INSHL
Zed · Mid
10 / 1 / 5
40.5% KP
33,549
31.1% share
15,020g
225 CS · 9.8/m
Dagestan#2or3
Heimerdinger · ADC
7 / 5 / 7
37.8% KP
20,228
18.8% share
11,423g
174 CS · 7.6/m
yuukiyuukster#yuuki
Zoe · Support
3 / 6 / 13
43.2% KP
15,053
14% share
8,328g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
