Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 145 days ago
10 / 5 / 3
K / D / A
35.1%
Kill participation
693.6
Damage / min
16,146g
541.8 gold / min
41
12 placed · 9 cleared
269
9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoksrymblmao#haha
Evelynn · Top
5 / 8 / 11
44.4% KP
25,018
22.1% share
9,049g
115 CS · 3.9/m
Sheiden#1234
Sylas · Jungle
11 / 7 / 10
58.3% KP
25,558
22.6% share
14,605g
237 CS · 8/m
Cat On Mid#Meow
Akshan · Mid
13 / 5 / 6
52.8% KP
26,571
23.5% share
15,072g
260 CS · 8.7/m
Jeyrus#Jey
Senna · ADC
2 / 9 / 21
63.9% KP
20,734
18.3% share
12,536g
206 CS · 6.9/m
KC Kamiloo#FIRE
Nautilus · Support
5 / 8 / 20
69.4% KP
15,268
13.5% share
9,736g
38 CS · 1.3/m
Red side
Victorymakaynch#0404
Ambessa · Top
3 / 5 / 10
35.1% KP
17,181
14.1% share
11,088g
195 CS · 6.5/m
Flamyy#śmieć
Qiyana · Jungle
10 / 7 / 7
45.9% KP
26,614
21.9% share
15,768g
198 CS · 6.6/m
BUILT#2603
Riven · Mid
10 / 5 / 3
35.1% KP
20,670
17% share
16,146g
269 CS · 9/m
GX Monkey#XDD
Ziggs · ADC
12 / 9 / 11
62.2% KP
37,259
30.6% share
17,171g
227 CS · 7.6/m
INFLATEDPawełek#INFL
Neeko · Support
2 / 10 / 17
51.4% KP
19,902
16.4% share
10,478g
74 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
