Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 142 days ago
3 / 5 / 1
K / D / A
30.8%
Kill participation
569.7
Damage / min
11,627g
437.4 gold / min
19
9 placed · 1 cleared
215
8.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCachou#MISSU
Shen · Top
1 / 8 / 5
46.2% KP
20,413
22.1% share
7,753g
134 CS · 5/m
Sinerias#EUW
Viego · Jungle
8 / 10 / 1
69.2% KP
30,871
33.4% share
13,529g
190 CS · 7.1/m
BUILT#2603
Riven · Mid
3 / 5 / 1
30.8% KP
15,145
16.4% share
11,627g
215 CS · 8.1/m
xicor#369
Kalista · ADC
1 / 7 / 1
15.4% KP
20,486
22.1% share
9,664g
227 CS · 8.5/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 6 / 3
23.1% KP
5,625
6.1% share
6,068g
28 CS · 1.1/m
Red side
VictoryShadowZerô#2805
Soraka · Top
3 / 4 / 20
63.9% KP
14,077
13.5% share
9,604g
143 CS · 5.4/m
Lurox#Lurox
Pantheon · Jungle
18 / 4 / 5
63.9% KP
27,457
26.2% share
14,140g
172 CS · 6.5/m
chains#free
Sylas · Mid
10 / 2 / 12
61.1% KP
31,127
29.7% share
11,945g
193 CS · 7.3/m
Kaori#EUW33
Jhin · ADC
4 / 2 / 16
55.6% KP
22,256
21.3% share
13,474g
241 CS · 9.1/m
Popomare#EUW
Bard · Support
1 / 1 / 27
77.8% KP
9,712
9.3% share
8,280g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
