Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 139 days ago
12 / 5 / 4
K / D / A
61.5%
Kill participation
857.5
Damage / min
20,339g
633.6 gold / min
28
12 placed · 1 cleared
317
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMXYZ#Miano
Malphite · Top
5 / 5 / 7
38.7% KP
18,941
19.6% share
11,908g
184 CS · 5.7/m
Koldo#1233
Lee Sin · Jungle
8 / 7 / 12
64.5% KP
14,815
15.3% share
14,104g
194 CS · 6/m
Yuros#00000
Zoe · Mid
13 / 5 / 5
58.1% KP
35,111
36.4% share
13,758g
211 CS · 6.6/m
chillfalls1#KCWIN
Zeri · ADC
4 / 4 / 8
38.7% KP
20,413
21.1% share
16,655g
298 CS · 9.3/m
Blxxm#1909
Lulu · Support
1 / 5 / 19
64.5% KP
7,261
7.5% share
9,780g
19 CS · 0.6/m
Red side
VictoryChallenge100G#206
Twisted Fate · Top
3 / 8 / 5
30.8% KP
12,806
12.9% share
12,568g
196 CS · 6.1/m
Qin Shi Huang#Hăo49
Brand · Jungle
3 / 7 / 14
65.4% KP
28,557
28.8% share
14,236g
245 CS · 7.6/m
BUILT#2603
Riven · Mid
12 / 5 / 4
61.5% KP
27,526
27.8% share
20,339g
317 CS · 9.9/m
Shun#2000
Jhin · ADC
4 / 4 / 9
50% KP
18,054
18.2% share
16,299g
308 CS · 9.6/m
Laogai#LAKE
Ekko · Support
4 / 8 / 5
34.6% KP
12,101
12.2% share
9,899g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
