Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 138 days ago
9 / 5 / 6
K / D / A
34.9%
Kill participation
795.3
Damage / min
12,546g
525.7 gold / min
16
8 placed · 1 cleared
195
8.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCharles Leclerc#Pneu
Jayce · Top
9 / 5 / 13
51.2% KP
20,496
19.9% share
11,900g
183 CS · 7.7/m
noobjgl#noob
Ekko · Jungle
3 / 2 / 10
30.2% KP
11,390
11.1% share
10,616g
175 CS · 7.3/m
BUILT#2603
Riven · Mid
9 / 5 / 6
34.9% KP
18,982
18.5% share
12,546g
195 CS · 8.2/m
SLENDOOOO#DAC
Draven · ADC
21 / 5 / 7
65.1% KP
41,257
40.1% share
20,182g
189 CS · 7.9/m
Targamas#5555
Nautilus · Support
1 / 5 / 24
58.1% KP
10,729
10.4% share
8,243g
16 CS · 0.7/m
Red side
Defeatsparklefan#AHA
Malphite · Top
1 / 7 / 5
27.3% KP
12,146
15.2% share
7,746g
160 CS · 6.7/m
Yukino7#cat
Gragas · Jungle
10 / 10 / 7
77.3% KP
17,875
22.4% share
11,117g
119 CS · 5/m
twitch raiko#KATA
Katarina · Mid
3 / 6 / 4
31.8% KP
12,564
15.8% share
9,690g
193 CS · 8.1/m
G2 Hans Sama#12838
Ezreal · ADC
6 / 11 / 9
68.2% KP
26,661
33.4% share
12,154g
142 CS · 5.9/m
joe Kessler#real
Karma · Support
2 / 9 / 12
63.6% KP
10,521
13.2% share
7,219g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
