Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 138 days ago
21 / 2 / 9
K / D / A
65.2%
Kill participation
1,549.1
Damage / min
21,044g
715.4 gold / min
32
10 placed · 7 cleared
272
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHINESE PALCO#NA1
Garen · Top
11 / 5 / 6
37% KP
26,281
21.2% share
13,846g
217 CS · 7.4/m
reksai kitten#enjoy
Rek'Sai · Jungle
4 / 5 / 21
54.3% KP
20,979
16.9% share
12,349g
172 CS · 5.8/m
BUILT#2603
Riven · Mid
21 / 2 / 9
65.2% KP
45,568
36.8% share
21,044g
272 CS · 9.2/m
Dealersz#EUW
Draven · ADC
8 / 5 / 14
47.8% KP
23,962
19.3% share
16,724g
212 CS · 7.2/m
noobsuppp#noob
Thresh · Support
2 / 8 / 26
60.9% KP
7,145
5.8% share
9,460g
26 CS · 0.9/m
Red side
DefeatShourdy#EUW
K'Sante · Top
6 / 10 / 6
48% KP
25,304
22.2% share
12,250g
216 CS · 7.3/m
G2 SkewMond#3327
Brand · Jungle
7 / 7 / 7
56% KP
44,381
39% share
13,830g
233 CS · 7.9/m
pew#shot
Yasuo · Mid
2 / 8 / 4
24% KP
10,735
9.4% share
9,270g
188 CS · 6.4/m
KC NEXT ADKING#EUW
Ashe · ADC
6 / 12 / 10
64% KP
26,606
23.4% share
13,763g
236 CS · 8/m
Dekap#EUW
Nautilus · Support
4 / 9 / 11
60% KP
6,763
5.9% share
8,461g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
