Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 138 days ago
7 / 5 / 1
K / D / A
34.8%
Kill participation
1,140.3
Damage / min
11,931g
435.7 gold / min
23
9 placed · 1 cleared
201
7.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Akali · Top
7 / 5 / 1
34.8% KP
31,224
33.7% share
11,931g
201 CS · 7.3/m
reksai kitten#enjoy
Wukong · Jungle
2 / 8 / 7
39.1% KP
11,229
12.1% share
10,038g
174 CS · 6.4/m
karakoram2727#V8x3
Twisted Fate · Mid
4 / 5 / 7
47.8% KP
16,993
18.4% share
14,098g
253 CS · 9.2/m
SLENDOOOO#DAC
Varus · ADC
7 / 9 / 3
43.5% KP
23,021
24.9% share
11,814g
220 CS · 8/m
ScoobaTroopah#10000
Blitzcrank · Support
3 / 5 / 9
52.2% KP
10,050
10.9% share
8,561g
38 CS · 1.4/m
Red side
Victoryttv ronaldoo#1234
Sion · Top
3 / 5 / 8
34.4% KP
23,541
19.7% share
13,030g
258 CS · 9.4/m
hotel california#333
Rengar · Jungle
9 / 4 / 5
43.8% KP
24,838
20.8% share
14,918g
249 CS · 9.1/m
J1HUIV#000
Taliyah · Mid
3 / 4 / 14
53.1% KP
23,642
19.8% share
11,446g
215 CS · 7.9/m
Mirrai#025
Kalista · ADC
17 / 5 / 6
71.9% KP
39,397
33% share
18,312g
211 CS · 7.7/m
G2 Labrov#8085
Renata Glasc · Support
0 / 5 / 24
75% KP
7,921
6.6% share
9,083g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
