Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 136 days ago
11 / 1 / 6
K / D / A
58.6%
Kill participation
1,101.8
Damage / min
20,119g
543.3 gold / min
35
13 placed · 3 cleared
311
8.4 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
6 / 6 / 5
73.3% KP
22,017
22.7% share
19,037g
353 CS · 9.5/m
Wakuwa#Wak
Skarner · Jungle
1 / 5 / 8
60% KP
18,353
18.9% share
12,681g
256 CS · 6.9/m
Neczo#20765
Tristana · Mid
5 / 7 / 2
46.7% KP
18,454
19% share
12,829g
239 CS · 6.5/m
Husum#EUW
Swain · ADC
3 / 8 / 4
46.7% KP
28,183
29% share
13,509g
292 CS · 7.9/m
kiss the bush#S2XXX
Nautilus · Support
0 / 3 / 7
46.7% KP
10,020
10.3% share
8,913g
48 CS · 1.3/m
Red side
VictoryKamel Klapperen#EUW
Camille · Top
7 / 6 / 5
41.4% KP
18,544
13.6% share
14,298g
253 CS · 6.8/m
remvs#000
Wukong · Jungle
5 / 2 / 15
69% KP
25,210
18.5% share
16,319g
264 CS · 7.1/m
twtv laabuk#0124
Viktor · Mid
6 / 3 / 11
58.6% KP
45,218
33.3% share
16,299g
316 CS · 8.5/m
BUILT#2603
Riven · ADC
11 / 1 / 6
58.6% KP
40,805
30% share
20,119g
311 CS · 8.4/m
Ascendant#Raka
Soraka · Support
0 / 3 / 18
62.1% KP
6,203
4.6% share
9,903g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
