Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 136 days ago
6 / 1 / 6
K / D / A
44.4%
Kill participation
478.1
Damage / min
8,820g
369.6 gold / min
78
25 placed · 12 cleared
62
2.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv kaiitania#kait
Vayne · Top
4 / 6 / 3
58.3% KP
11,098
20.3% share
9,250g
132 CS · 5.5/m
Wood on 9#NRS
Quinn · Jungle
5 / 4 / 1
50% KP
13,114
24% share
10,792g
171 CS · 7.2/m
Youtube CruncyWM#WHITE
Sylas · Mid
2 / 10 / 4
50% KP
12,538
22.9% share
7,067g
117 CS · 4.9/m
Philand#EUW
Vladimir · ADC
1 / 1 / 3
33.3% KP
14,332
26.2% share
9,741g
254 CS · 10.6/m
Whirlwind Yasuo#ttv
Alistar · Support
0 / 6 / 4
33.3% KP
3,642
6.7% share
5,306g
22 CS · 0.9/m
Red side
VictoryTwitch Six10lol#Six7
Annie · Top
6 / 5 / 5
40.7% KP
22,034
25.3% share
11,286g
171 CS · 7.2/m
ttv reksaikitten#enjoy
Rek'Sai · Jungle
6 / 1 / 6
44.4% KP
10,015
11.5% share
10,748g
180 CS · 7.5/m
TwTv BZ EUW#INSHL
Zed · Mid
8 / 2 / 6
51.9% KP
27,871
32% share
14,169g
217 CS · 9.1/m
Inspire#EE1
Anivia · ADC
1 / 3 / 9
37% KP
15,772
18.1% share
9,368g
172 CS · 7.2/m
BUILT#2603
Riven · Support
6 / 1 / 6
44.4% KP
11,410
13.1% share
8,820g
62 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
