Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 134 days ago
2 / 4 / 2
K / D / A
14.3%
Kill participation
394
Damage / min
10,915g
428 gold / min
17
8 placed · 1 cleared
212
8.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchow#wohcS
Vayne · Top
5 / 2 / 3
38.1% KP
18,111
20.8% share
10,149g
209 CS · 8.2/m
Goku#Q120
Naafiri · Jungle
6 / 8 / 5
52.4% KP
15,569
17.9% share
9,685g
146 CS · 5.7/m
karakoram2727#V8x3
Ryze · Mid
4 / 3 / 7
52.4% KP
27,103
31.2% share
11,578g
260 CS · 10.2/m
Chill1000#larry
Ashe · ADC
4 / 7 / 6
47.6% KP
20,148
23.2% share
10,197g
181 CS · 7.1/m
Dekap#EUW
Alistar · Support
2 / 8 / 12
66.7% KP
6,046
7% share
6,968g
12 CS · 0.5/m
Red side
VictoryEL DIABLO#YEN
K'Sante · Top
2 / 2 / 9
39.3% KP
8,542
8.8% share
8,358g
142 CS · 5.6/m
Eshwar#EUW
Sylas · Jungle
7 / 8 / 8
53.6% KP
20,665
21.2% share
11,606g
177 CS · 6.9/m
BUILT#2603
Riven · Mid
2 / 4 / 2
14.3% KP
10,048
10.3% share
10,915g
212 CS · 8.3/m
SLENDOOOO#DAC
Draven · ADC
16 / 5 / 5
75% KP
46,387
47.6% share
20,523g
273 CS · 10.7/m
TF AON#TOTO
Galio · Support
1 / 3 / 20
75% KP
11,756
12.1% share
8,675g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
