Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 133 days ago
10 / 3 / 5
K / D / A
44.1%
Kill participation
1,017.1
Damage / min
20,641g
549.7 gold / min
45
12 placed · 15 cleared
332
8.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamsungHolly#CZ159
Gragas · Top
5 / 5 / 10
44.1% KP
36,582
24.9% share
12,535g
227 CS · 6/m
Elphii#EUW
Rek'Sai · Jungle
10 / 6 / 4
41.2% KP
19,998
13.6% share
15,372g
249 CS · 6.6/m
BUILT#2603
Riven · Mid
10 / 3 / 5
44.1% KP
38,193
26% share
20,641g
332 CS · 8.8/m
BOCAP#808
Yunara · ADC
7 / 7 / 4
32.4% KP
40,854
27.8% share
19,744g
367 CS · 9.8/m
LeRapacious#RPCS
Nami · Support
2 / 5 / 17
55.9% KP
11,356
7.7% share
10,904g
33 CS · 0.9/m
Red side
VictoryEl Gallegoaleman#EUNR1
Illaoi · Top
2 / 15 / 5
26.9% KP
35,843
22% share
14,240g
252 CS · 6.7/m
castefa#EUW
Pantheon · Jungle
10 / 5 / 10
76.9% KP
34,322
21% share
17,743g
265 CS · 7.1/m
queens gambit#kf2
Kayle · Mid
6 / 5 / 6
46.2% KP
28,086
17.2% share
15,579g
309 CS · 8.2/m
makaynch#0404
Lucian · ADC
8 / 5 / 9
65.4% KP
45,687
28% share
18,935g
337 CS · 9/m
Rush B P9O#PT1
Seraphine · Support
0 / 6 / 18
69.2% KP
19,270
11.8% share
10,727g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
