Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vladimir
Victory
Ranked Solo/Duo · 133 days ago
7 / 4 / 4
K / D / A
31.4%
Kill participation
988.1
Damage / min
12,253g
478.9 gold / min
15
9 placed · 1 cleared
244
9.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKozi#UCAM
Anivia · Top
5 / 6 / 4
50% KP
33,155
33.6% share
10,549g
199 CS · 7.8/m
L HOMME AU PLAN#EXE
Kha'Zix · Jungle
6 / 6 / 3
50% KP
19,820
20.1% share
10,486g
181 CS · 7.1/m
Krüppi#NCA
Xerath · Mid
2 / 3 / 4
33.3% KP
20,188
20.5% share
10,007g
233 CS · 9.1/m
Franker#EUW14
Kalista · ADC
1 / 10 / 5
33.3% KP
13,501
13.7% share
9,085g
171 CS · 6.7/m
Nonchalantko#633
Amumu · Support
4 / 10 / 8
66.7% KP
11,888
12.1% share
8,677g
22 CS · 0.9/m
Red side
Victoryniezły yeti pl#hui
Sion · Top
2 / 6 / 9
31.4% KP
12,047
12.6% share
11,529g
217 CS · 8.5/m
Kyrie Irving#cavs
Aatrox · Jungle
11 / 1 / 8
54.3% KP
22,782
23.9% share
13,540g
210 CS · 8.2/m
BUILT#2603
Vladimir · Mid
7 / 4 / 4
31.4% KP
25,278
26.5% share
12,253g
244 CS · 9.5/m
Gönül#QLF
Draven · ADC
11 / 3 / 6
48.6% KP
28,603
30% share
17,722g
226 CS · 8.8/m
peanut#LEC
Karma · Support
4 / 4 / 17
60% KP
6,730
7.1% share
8,678g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
