Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 133 days ago
5 / 6 / 6
K / D / A
42.3%
Kill participation
789.4
Damage / min
13,453g
390.9 gold / min
40
13 placed · 7 cleared
256
7.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDzu#00000
Jayce · Top
5 / 6 / 6
42.3% KP
37,887
28.7% share
14,821g
297 CS · 8.6/m
Cerveau diff#Kovi
Sylas · Jungle
8 / 7 / 7
57.7% KP
26,135
19.8% share
14,240g
223 CS · 6.5/m
BUILT#2603
Qiyana · Mid
5 / 6 / 6
42.3% KP
27,169
20.6% share
13,453g
256 CS · 7.4/m
dhzx#789
Vayne · ADC
8 / 6 / 5
50% KP
31,627
23.9% share
15,678g
218 CS · 6.3/m
Kralle#5246
Lulu · Support
0 / 8 / 20
76.9% KP
9,246
7% share
9,599g
27 CS · 0.8/m
Red side
VictoryCaucha#148
K'Sante · Top
2 / 4 / 12
42.4% KP
19,111
13.5% share
11,118g
218 CS · 6.3/m
Silva#EUW2
Hecarim · Jungle
12 / 9 / 12
72.7% KP
30,913
21.9% share
18,826g
289 CS · 8.4/m
1111111111111111#X111
Kassadin · Mid
10 / 6 / 11
63.6% KP
32,885
23.3% share
17,542g
239 CS · 6.9/m
Phyroll#ART
Lux · ADC
5 / 3 / 16
63.6% KP
25,570
18.1% share
14,524g
258 CS · 7.5/m
禅院 真希#JK13
Senna · Support
4 / 4 / 20
72.7% KP
32,899
23.3% share
13,239g
57 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
