Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 132 days ago
4 / 3 / 14
K / D / A
58.1%
Kill participation
716.7
Damage / min
11,583g
416.7 gold / min
17
7 placed · 1 cleared
188
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFranklin Saint#ggxd
Vayne · Top
14 / 7 / 2
72.7% KP
52,545
40.2% share
16,961g
215 CS · 7.7/m
113#Kurii
Jarvan IV · Jungle
4 / 7 / 11
68.2% KP
20,951
16% share
11,519g
190 CS · 6.8/m
ESCIK#EU1
Anivia · Mid
3 / 7 / 4
31.8% KP
22,722
17.4% share
10,844g
226 CS · 8.1/m
lucid dreams#1234
Hwei · ADC
1 / 3 / 13
63.6% KP
27,290
20.9% share
10,917g
181 CS · 6.5/m
DOUBLE DOWN#0830
Rell · Support
0 / 7 / 10
45.5% KP
7,293
5.6% share
7,437g
21 CS · 0.8/m
Red side
Defeatazur et asmar#paix
Aurelion Sol · Top
10 / 6 / 11
67.7% KP
35,370
31.9% share
11,104g
159 CS · 5.7/m
desperate desire#Densi
Lee Sin · Jungle
14 / 4 / 10
77.4% KP
28,265
25.5% share
14,106g
188 CS · 6.8/m
Albam31#Saka
Sion · Mid
2 / 4 / 12
45.2% KP
10,548
9.5% share
8,350g
148 CS · 5.3/m
BUILT#2603
Senna · ADC
4 / 3 / 14
58.1% KP
19,925
18% share
11,583g
188 CS · 6.8/m
Kral Batuuu#kral
Bard · Support
1 / 5 / 22
74.2% KP
16,661
15% share
7,903g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
