Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Ranked Solo/Duo · 131 days ago
7 / 1 / 6
K / D / A
41.9%
Kill participation
1,080.9
Damage / min
14,293g
540 gold / min
32
10 placed · 4 cleared
262
9.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUILT#2603
Shyvana · Top
7 / 1 / 6
41.9% KP
28,608
27.6% share
14,293g
262 CS · 9.9/m
Venkyu#EUW2
Kindred · Jungle
11 / 3 / 5
51.6% KP
27,648
26.7% share
15,239g
221 CS · 8.4/m
Alex Consani#EUW3
Syndra · Mid
9 / 4 / 6
48.4% KP
25,599
24.7% share
13,481g
206 CS · 7.8/m
Kyllingmannen#KFC
Swain · ADC
2 / 4 / 11
41.9% KP
14,726
14.2% share
10,119g
163 CS · 6.2/m
Cribob#EUW0
Thresh · Support
2 / 4 / 22
77.4% KP
6,967
6.7% share
9,350g
16 CS · 0.6/m
Red side
Defeat휘드스#Rank1
Mordekaiser · Top
0 / 8 / 2
12.5% KP
15,162
19.3% share
7,651g
181 CS · 6.8/m
TOG Woldjo#Yuri
Jayce · Jungle
2 / 5 / 7
56.3% KP
14,357
18.3% share
10,938g
185 CS · 7/m
TwTvPeshomid#Pesh
Aurora · Mid
5 / 6 / 2
43.8% KP
18,535
23.6% share
11,193g
219 CS · 8.3/m
Kite Machine#2015
Tristana · ADC
8 / 6 / 1
56.3% KP
20,897
26.6% share
15,490g
256 CS · 9.7/m
kda player123#ffs
Bard · Support
1 / 6 / 9
62.5% KP
9,673
12.3% share
6,932g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
