Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Victory
Ranked Solo/Duo · 131 days ago
5 / 2 / 6
K / D / A
42.3%
Kill participation
803.4
Damage / min
14,335g
444.7 gold / min
20
10 placed · 0 cleared
293
9.1 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUILT#2603
Shyvana · Top
5 / 2 / 6
42.3% KP
25,897
19.3% share
14,335g
293 CS · 9.1/m
SYN Moda#RED
Kha'Zix · Jungle
8 / 5 / 7
57.7% KP
22,814
17% share
14,673g
216 CS · 6.7/m
LOW elo BIG ego#S16
Viktor · Mid
4 / 1 / 10
53.8% KP
32,810
24.5% share
13,185g
270 CS · 8.4/m
Inmaculado#Guess
Caitlyn · ADC
8 / 9 / 8
61.5% KP
36,176
27% share
18,781g
290 CS · 9/m
Baddie Pongo#002
Taliyah · Support
1 / 9 / 16
65.4% KP
16,269
12.1% share
9,064g
36 CS · 1.1/m
Red side
DefeatGetgreen#EUW
Gragas · Top
0 / 5 / 5
19.2% KP
23,186
23.7% share
11,197g
268 CS · 8.3/m
Glorious Purpose#dream
Graves · Jungle
13 / 4 / 3
61.5% KP
29,047
29.6% share
17,990g
291 CS · 9/m
Tea#2299
Galio · Mid
1 / 4 / 10
42.3% KP
14,328
14.6% share
11,013g
246 CS · 7.6/m
promise#8 4
Kalista · ADC
8 / 6 / 5
50% KP
19,954
20.4% share
14,220g
235 CS · 7.3/m
chovychovychovy#1313
Nautilus · Support
4 / 7 / 15
73.1% KP
11,517
11.7% share
10,069g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
