Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Shyvana
Defeat
Ranked Solo/Duo · 130 days ago
3 / 6 / 4
K / D / A
58.3%
Kill participation
655.1
Damage / min
9,626g
394 gold / min
20
8 placed · 1 cleared
186
7.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUILT#2603
Shyvana · Top
3 / 6 / 4
58.3% KP
16,006
24.1% share
9,626g
186 CS · 7.6/m
Prime Gentleman#0000
Nidalee · Jungle
2 / 10 / 5
58.3% KP
10,099
15.2% share
8,233g
138 CS · 5.6/m
1199228833774466#2137
Zed · Mid
5 / 4 / 1
50% KP
17,814
26.8% share
10,992g
173 CS · 7.1/m
4 7#7 4
Smolder · ADC
1 / 8 / 4
41.7% KP
12,923
19.5% share
8,935g
188 CS · 7.7/m
charlomagico#TEEMO
Senna · Support
1 / 7 / 8
75% KP
9,551
14.4% share
8,054g
32 CS · 1.3/m
Red side
Victorymoudjahidin#11901
K'Sante · Top
2 / 3 / 5
20% KP
12,936
13.2% share
9,771g
175 CS · 7.2/m
Wood on 9#NRS
Quinn · Jungle
20 / 2 / 6
74.3% KP
33,766
34.3% share
16,300g
206 CS · 8.4/m
zwaker#T1WIN
Aurora · Mid
7 / 1 / 6
37.1% KP
28,214
28.7% share
11,863g
212 CS · 8.7/m
一一一一一一一一一一一一一一一一#とòωóづ
Kog'Maw · ADC
5 / 4 / 8
37.1% KP
18,083
18.4% share
11,382g
204 CS · 8.3/m
KassaBoostOnly1#Kassa
Lulu · Support
1 / 2 / 13
40% KP
5,365
5.5% share
7,226g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
