Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 130 days ago
3 / 6 / 6
K / D / A
24.3%
Kill participation
596.2
Damage / min
11,714g
417.9 gold / min
23
10 placed · 1 cleared
227
8.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUILT#2603
Riven · Top
3 / 6 / 6
24.3% KP
16,713
14.8% share
11,714g
227 CS · 8.1/m
NattyNatt#2005
Sylas · Jungle
15 / 5 / 13
75.7% KP
39,609
35.2% share
17,621g
240 CS · 8.6/m
Gengero#cute
Lulu · Mid
2 / 6 / 12
37.8% KP
12,565
11.2% share
9,685g
138 CS · 4.9/m
禅院 真希#JK13
Vayne · ADC
12 / 9 / 11
62.2% KP
32,383
28.8% share
15,612g
203 CS · 7.2/m
i miss csgo#1481
Pyke · Support
5 / 5 / 17
59.5% KP
11,340
10.1% share
9,300g
24 CS · 0.9/m
Red side
DefeatLeks#Bin
Renekton · Top
6 / 6 / 9
48.4% KP
22,584
20.4% share
11,224g
174 CS · 6.2/m
Szustki#666
Nunu & Willump · Jungle
5 / 7 / 11
51.6% KP
16,687
15.1% share
10,989g
173 CS · 6.2/m
ttv ronaldoo#1234
Ryze · Mid
9 / 3 / 8
54.8% KP
36,799
33.2% share
14,630g
295 CS · 10.5/m
før vi går hjem#ykey
Zeri · ADC
8 / 14 / 5
41.9% KP
20,621
18.6% share
13,901g
198 CS · 7.1/m
arkani1#EUW
Karma · Support
3 / 7 / 22
80.6% KP
14,169
12.8% share
9,474g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
