Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 129 days ago
6 / 3 / 7
K / D / A
44.8%
Kill participation
1,216.7
Damage / min
12,851g
420.4 gold / min
35
11 placed · 2 cleared
241
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstardewvalley67#EUW
Volibear · Top
10 / 5 / 9
65.5% KP
43,408
30.7% share
14,351g
262 CS · 8.6/m
MartHR1#EUW
Sylas · Jungle
5 / 6 / 11
55.2% KP
21,786
15.4% share
11,384g
182 CS · 6/m
BUILT#2603
Akali · Mid
6 / 3 / 7
44.8% KP
37,191
26.3% share
12,851g
241 CS · 7.9/m
chovychovychovy#1313
Jinx · ADC
7 / 9 / 6
44.8% KP
28,838
20.4% share
14,308g
222 CS · 7.3/m
ThrillerB4rk#EUW
Thresh · Support
1 / 9 / 12
44.8% KP
10,302
7.3% share
8,279g
40 CS · 1.3/m
Red side
VictoryKWK Kingsblade#KWK
Zaahen · Top
1 / 9 / 11
37.5% KP
24,345
17.1% share
9,053g
160 CS · 5.2/m
Afroboi#depu
Graves · Jungle
11 / 3 / 7
56.3% KP
37,490
26.3% share
18,740g
289 CS · 9.5/m
chains#free
Irelia · Mid
3 / 9 / 7
31.3% KP
30,103
21.1% share
14,287g
306 CS · 10/m
Inmaculado#Guess
Mel · ADC
16 / 5 / 12
87.5% KP
44,439
31.1% share
17,082g
225 CS · 7.4/m
gg ben 7#EUW
Soraka · Support
1 / 3 / 24
78.1% KP
6,389
4.5% share
9,402g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
