Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 128 days ago
4 / 6 / 1
K / D / A
27.8%
Kill participation
515.4
Damage / min
10,720g
433.4 gold / min
14
8 placed · 1 cleared
189
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstayawayz#NA1
Varus · Top
1 / 7 / 4
27.8% KP
13,460
20.1% share
8,573g
208 CS · 8.4/m
TheDayIDied#EUW
Nidalee · Jungle
2 / 11 / 3
27.8% KP
8,900
13.3% share
8,689g
146 CS · 5.9/m
BUILT#2603
Riven · Mid
4 / 6 / 1
27.8% KP
12,747
19.1% share
10,720g
189 CS · 7.6/m
Spacer#STRC
Vayne · ADC
8 / 7 / 2
55.6% KP
19,213
28.7% share
13,487g
173 CS · 7/m
1pyke23#EUW
Pantheon · Support
3 / 9 / 3
33.3% KP
12,564
18.8% share
7,368g
22 CS · 0.9/m
Red side
VictoryFooneses#Fonsi
Kennen · Top
4 / 3 / 7
27.5% KP
17,788
16% share
11,040g
214 CS · 8.7/m
bismanshmandie#EUN3
Lee Sin · Jungle
11 / 2 / 9
50% KP
17,611
15.9% share
12,474g
150 CS · 6.1/m
Αrtoria Prime#eProd
Syndra · Mid
3 / 4 / 7
25% KP
18,828
17% share
11,279g
232 CS · 9.4/m
Schow#wohcS
Jhin · ADC
19 / 5 / 6
62.5% KP
32,836
29.6% share
16,666g
207 CS · 8.4/m
Qnoxs#17165
Senna · Support
3 / 4 / 22
62.5% KP
23,872
21.5% share
10,522g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
